Classic Gaming Today: A Retro Gaming Podcast

Every week, we look at the gaming experiences of the past, through the eyes of the present! We’ll discuss each game’s historical context, as well as provide a verdict as to whether a given game is worth your time to visit, or revisit, today.

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Episodes

Episode 26 - Flashback

Monday Mar 20, 2023

Monday Mar 20, 2023

After Eric Chahi created Another World / Out of This World, cinematic platformers were all the rage, including elsewhere in Delphine Software.  As Chahi basked in the glory of his newly released masterpiece, Paul Cuisset was working on a game of his own, and one that would define his career almost the same way that Out of This Word became Chahi's claim to fame.  Cuisset's game was, of course, Flasback.  Learn how the game was created and whether you should still play it today, despite being over 30 years old!
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Episode 25 - Sewer Shark

Monday Mar 13, 2023

Monday Mar 13, 2023

You all know I love full motion video games...and Sewer Shark is undeniably one of those games, so, you know it's going to be a good time!  Join me as we dive deep into the creation of Sewer Shark - learn how the game originated as a never-released title for the failed Hasbro Control Vision console before finally getting a second chance on the Sega CD years later, and listen in as we determine whether becoming a sewer jockey today is as fun as it was intended to be back in the early 90s.
Join the discussion on Discord!
Want more Classic Gaming Today?  Sign up as a patron at Patreon.com/ClassicGamingToday!

Episode 24 - Karateka

Monday Mar 06, 2023

Monday Mar 06, 2023

Jordan Mechner is computer and video game royalty...but back in the early 80s, he was simply a Yale student trying to make his mark on the still new computer game industry.  Karateka would be the result of his early efforts.  Join me as we jump back in time to learn how the game was made as we determine whether, nearly 40 years later, the title is still worth your time to play today.
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Monday Feb 27, 2023

Sometimes good things come in small packages!  Join me as we discuss Super Mario Land, Mario's first adventure for the Nintendo Gameboy system all the way back in 1989.  Learn how the game was made, why Shigeru Miyamoto was not involved in its creation, and whether Sarasaland is still fun to visit today.  Can a Gameboy screen provide a worthwhile Mario experience?  There's only one way to find out!
Join the discussion on Discord!
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Monday Feb 20, 2023

Ask nearly anyone from the 90s to name their favorite Sega titles, and I bet Streets of Rage 2 would be on many of those lists.  Join me as we discuss Sega's classic brawler, including how it was created, its overall legacy, and whether it's still worth your time to clean up the streets and bring Mr. X to justice!
Join the discussion on Discord!
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Monday Feb 13, 2023

When Eric Chahi released Out of This World (or Another World), he created a masterpiece that would stand the test of time.  Heart of the Alien was the Sega CD exclusive sequel to that classic.  Learn how the game was made and discover whether lightning struck twice, even though Chahi wasn't involved in the creation of the title.  Is it worth it to once again visit this unique desolate alien world?  You'll have to listen to find out!
Join the discussion on Discord!
Want more Classic Gaming Today?  Sign up as a patron at Patreon.com/ClassicGamingToday!

Episode 20 - Daytona USA

Monday Feb 06, 2023

Monday Feb 06, 2023

DAY-TO-NA!!!  Join me as we discuss one of the most popular, exhilarating arcade games of all-time, as we dive deep into Sega's Daytona USA!  Learn how the game was made and why, even all these years later, it still holds a special place in everyone's heart as THE multiplayer racing game of the 90s.  Is it still worth your time to get behind the wheel of this one?  Tune in to find out!
Join the discussion on Discord!
Want more Classic Gaming Today?  Sign up as a patron at Patreon.com/ClassicGamingToday!

Episode 19 - Quake

Monday Jan 30, 2023

Monday Jan 30, 2023

Our fourth and final deep dive into the early works of id Software focuses on Quake, the successor to Doom and probably the game most responsible for rocket jump-related deaths in the mid-90s.  Learn how id once again evolved their first person shooter formula while, at the same time, creating a true 3D engine that would serve as the blueprint for many titles to come.  Does it feel as good to play today as it did back when it was released?  Listen and find out!
Join the discussion on Discord!
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Episode 18 - Doom

Monday Jan 23, 2023

Monday Jan 23, 2023

Rip and tear through the hordes of hell, as we discuss Doom, one of the most influential computer games ever created!  Learn how the id Software team evolved from their Wolfenstein 3D roots to deliver an experience that had never been seen before.  Is it still worth it to play the Father of the first person shooter genre?  There's only one way to find out!
Join the discussion on Discord!
Want more Classic Gaming Today?  Sign up as a patron at Patreon.com/ClassicGamingToday!

Episode 17 - Dragon’s Lair

Monday Jan 16, 2023

Monday Jan 16, 2023

Have you ever played an interactive cartoon?  If so, you just might have played Dragon's Lair, an early 80s arcade title that utilized Laserdisc technology to deliver a never-before-seen level of animation and visual spectacle.  Learn how designer Rick Dyer and Don Bluth and his animation team worked their magic in creating a pivotal title in video game history, and discover whether it's worth your time today to visit, or revisit, Singe's domain!
Join the discussion on Discord!
Want more Classic Gaming Today?  Sign up as a patron at Patreon.com/ClassicGamingToday!

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